Development of an AI-based bot to Tibia MMORPG

Authors

  • Thiago Castanheira Retes de Sousa UFT
  • Rafael Lima de Carvalho Federal University of Tocantins

DOI:

https://doi.org/10.20873/uft.2675-3588.2021.v2n2.p1-9

Keywords:

Automated bot, Tibia, Artificial Intelligence

Abstract

Artificial Intelligence has always been used in designing of automated agents for playing games such as Chess, Go, Defense of the Ancients 2, Snake Game, billiard and many others. In this work, we present the development and performance evaluation of an automated bot that mimics a real life player for the RPG Game Tibia. The automated bot is built using a combination of AI techniques such as graph search algorithm A* and computer vision tools like template matching. Using four algorithms to get global position of player in game, handle its health and mana, target monsters and walk through the game, we managed to develop a fully automated Tibia bot based in raw input image. We evaluated the performance of the agent in three different scenarios, collecting and analyzing metrics such as XP Gain, Supplies Usage and Balance. The simulation results shows that the developed bot is capable of producing competitive results according to in-game metrics when compared to human players.

Author Biography

Rafael Lima de Carvalho, Federal University of Tocantins

Possui graduação em Ciência da Computação pela Universidade Federal do Tocantins (2006), mestrado em Sistemas e Computação pelo Instituto Militar de Engenharia (2008) e doutorado em Engenharia de Sistemas e Computação pela Universidade Federal do Rio de Janeiro (2016). Atualmente é professor adjunto da Universidade Federal do Tocantins, curso de ciência da computação. Tem experiência na área de Ciência da Computação, com ênfase em Inteligência Computacional, atuando principalmente nos seguintes temas: tracker, weightless neural networks, problema de conectividade dinâmica, aprendizado de máquina.

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Published

2021-08-11

How to Cite

[1]
Castanheira Retes de Sousa, T. and Carvalho, R.L. de 2021. Development of an AI-based bot to Tibia MMORPG. Academic Journal on Computing, Engineering and Applied Mathematics. 2, 2 (Aug. 2021), 1–9. DOI:https://doi.org/10.20873/uft.2675-3588.2021.v2n2.p1-9.

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Section

Research Papers

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