FROM RULING TO PLAY: report of applied research for the development of newsgames

Autores

  • Carlos Marciano Centro Universitario de Brusque

DOI:

https://doi.org/10.20873/uft.2447-4266.2021v7n3a3en

Palavras-chave:

newsgames, applied research, journalism

Resumo

The Newsgames gain more space as a new language of journalism, taking the information through the playfulness of the games. In this sense, stimulating the development of this tool becomes crucial. This article derives from a doctoral thesis that used applied research to establish a methodology for developing newsgames .

Thus, it presents a synthesis of the work, highlighting the key concept of the Game Design Document for Newsgames (GDDN), and the method used in the workshop for the planning and development of journalistic games, held at the Universidade Federal de Santa Catarina (UFSC), which brought together professionals from the labor market, undergraduate and graduate students.

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Biografia do Autor

Carlos Marciano, Centro Universitario de Brusque

Journalism at UFSC (Posjor /UFSC). Researcher at the Journalistic Ethics Observatory (objETHOS /UFSC), at the Center for Hypermedia Studies and Production Applied to Journalism (Nephi -Jor) and at the Education, Communication and Media group in the Graduate Program in Education (Edumídia – PPGE/UFSC ). He works as a content producer at the Secretary of Social Communication and Culture of Paraná. He is a professor at the Superior Course of Technology in Digital Games, at Centro Universitario de Brusque – UNIFEBE. carlosnmarciano@gmail.com.

Referências

BOGOST, I.; FERRARI, S.; SCHWEIZER, B. (2010). Newsgames Journalism at Play. ed. Massachusetts: Massachusetts Institute of Technology.

FRASCA, G. (2003). Simulation versus Narrative: Introduction to Ludology. In: Wolf, Mark J. P; Perron, Bernard. The Video Game Theory Reader. New York: Routledge, pp. 221-235. Recuperado em 28 março, 2021, de: <https://goo.gl/NwXmsN>

LAGE, N.(2001). Ideologia e Técnica da Notícia. 3. ed. Florianópolis: Insular/UFSC.

MARCIANO, C. N. (2020). Da pauta ao play: proposta metodológica para o planejamento e desenvolvimento de newsgames. Tese (Doutorado em Jornalismo) – Universidade Federal de Santa Catarina. Florianópolis, p.434.

MORAN, J.(2021). Metodologias ativas para uma aprendizagem mais profunda. 2013. Recuperado em 21 março, 2021, de: < https://goo.gl/Jn3duj>

ROGERS, S.(2014). Level up: the guide to great video game design. United Kingdom: John Wiley & Sons.

SICART, M.(2008). newsgames: Theory and Design. International Conference on Entertainment Computing. Pittsburgh.

TREANOR, M., MATEAS, M. (2009). Newsgame: Procedural Rhetoric Meets Political Cartoons. Brunel University, London, 2009. Recuperado em 3 março, 2021, de: < https://www.researchgate.net/publication/255590174_Newsgames_Procedural_Rhetoric_meets_Political_Cartoons>

Publicado

2021-07-01

Como Citar

MARCIANO, Carlos. FROM RULING TO PLAY: report of applied research for the development of newsgames. Revista Observatório , [S. l.], v. 7, n. 3, p. a3en, 2021. DOI: 10.20873/uft.2447-4266.2021v7n3a3en. Disponível em: https://sistemas.uft.edu.br/periodicos/index.php/observatorio/article/view/13685. Acesso em: 5 nov. 2024.